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place on the planet is designed to grow organically from the center outward, eventually becoming a network of ideas, practices and experiences shared through social media, providing opportunities for collaboration. Each sphere of activity will provide a different portal of access into the project, inviting participation through exploration, play, interactivity, touch and immersive experiences.  Physical exhibits and games will be integrated with digital technology in the service of the project. 

This chart is intended to serve as a comprehensive overview to how the project is designed to grow for multiple learners in a variety of venues, based on growth patterns of regenerative design.

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